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Have you ever wanted to run your own company? Manage people? Deliver projects? Experience all of this with the new "Mr. Java" board game!

The game involves an IT company, but running your own company is universal: managing actions, budgets, human resources, hiring consultants, improving team productivity and of course delivering projects on time to the client while of course meeting their needs!

Your work team is made up of 3 workers (a designer, a programmer and a tester), each with their area of expertise. In addition, your work team will have special abilities throughout game play.

You also are able to have 2 new workers at your disposal (a project manager and a project controller). These workers will enable you to pay less for project and productivity cards as well as being able to manage several projects at once and increase your team’s productivity.

A game is made up of 15 t0 30 game turns with a range of actions to choose from.

You must complete Level 1, 2 and 3 projects in order to gain certain rewards throughout the game, including reputation points. These reputation points will enable you to obtain certain advantages in order for you to win more complex projects which will reward you in excellence stars.

Victory points will be counted in different ways :
  • Your number of XPs
  • The money you’ve earned
  • Your reputation
  • Your excellence stars
  • Bonus points for certain aspects of your game
  • The categories you’ve earned on your completed project cards
The player with the most victory points at the end of the game wins.

Context of the game
In this game, you make your own strategic choices with regard to other players’ choices. The chronology of action choices is very important in order to get the best performance from your workers throughout the game.

The start, completion and presentation of the project to the client combined with the various possibilities of increasing the workers’ expertise and increasing the budgets, makes for a game that is a complex coordination and planning experience on multiple levels, while still allowing each player the chance to win at the game.
Game detail:
  • Nb of players: 1 to 4
  • Playtime: 30 to 90 minutes
  • Age: 14+
Mechanisms of the game
  • Dice rolling
  • Standard Worker placement
  • Acquiring Workers
  • Blocking actions
  • Action drafting
  • Victory point from Game State
  • Always available purchases
  • Claim turn order
  • Turn order and resolution order
  • Solo & multiplayer game

Box cover

Display of the box including the playtime, the number of players and the minimum age to play

Back box

Display of the game set-up and a resume of the game

The action board

A range of action from 0 to 10 for the "Small business" mode and 5 more actions for the "Big business" mode.

Big business board

A project manager and a project controller are added to your company allowing you to raise your strategies during the game.

Helping cards

Throughout the game, this card allows you to take a quick look at some elements of the game including the victory point matrix

Game turns and reputation board

We can choose between 15 to 30 game turns and you also can get advantages if you are the company that earn the most reputation.

Frikis company

Your company starts with 1 more XP and can work immediately on an harder project

Entuzi company

Your company starts out with a 20% production level

Prospera company

Your company can obtain 30k more on R&D

Amikoj company

Your company can roll the dice twice when it's time to deliver the project to the client

Kopio company

Your company can copy any action of your opponent whitout paying any fee

Bosanca company

Your company has the ability to be a little luckier when it invests on the stock market